Wednesday, April 13, 2022 8:15 a.m.
The Aegean Young Businessmen Association (EGIAD), which organizes a webinar on business ethics in the digital game industry, recently published a book on the subject, Dokuz Eylül University (DEU) Faculty of Business Faculty Member Assoc. Dr. He welcomed Ulaş Çakar and discussed the issue for young people.
The influence and sharing of young people on the Internet, social media and the digital games sector has put a new concept on the agenda; digital ethics. The concept of ethics, which is defined as the reaction or attitude of the individual to events experienced in their environment and on the basis of their moral baggage, is now defined as digital ethics for the Internet, social networks and games. industry.
Believing that digital playgrounds, one of the channels where young people spend the most time, should be managed with ethical rules, EGİAD made a detailed presentation on the subject. Alp Avni Yelkenbiçer, chairman of the board of EGİAD, who gave the opening speech of the meeting, said that the gaming industry, which has a very large audience, is also in the area of interest. from EGİAD, and said, “We work in the game industry, which is also very popular in the world of entrepreneurship. Early period as EGİAD Angels; We had decided to focus on gaming entrepreneurship, and we were going to detail e-sport. Our Game Executive Board, which was created for this purpose; Under the guidance of Arda Yılmaz, Arda Ürper, Cem Elmasoğlu, Hüseyin Kadıoğlu and Levent Kuşgöz, it does good works. The “You can games” initiative, which is also dominated by EGİAD Angels and founded by EGİAD members, reflects our orientation towards this sector.
“It is important to tackle the persistent problems of the industry”
game entrepreneurship; Yelkenbiçer continued his remarks by saying, “The revenue model in game entrepreneurship is based on in-game purchases or advertising. Developing mobile games in such initiatives is much more popular than other types of games. . The success of the initiative is determined by the quality of the game and the number of active users. We approach the digital gaming industry from a different angle, usually technical and business, and often from an investor perspective. In this context, we also frequently try to deal with the question of the metaverse, which is at the heart of the work. I would like to emphasize that it is important to address the rise and fall of large corporations in the digital game industry, as well as the changes in the technological and economic structures of games in the industry since the beginning of the industry, and the pursuit industry problems. Through awareness, we can be better prepared for new ethical issues we may encounter in the digital gaming industry. Perhaps, thanks to this awareness, when we encounter new ethical problems, we can appreciate whether they are really new problems or classic problems that may seem new with the development of technology.
“The volume of business in the sector is starting to whet the appetite”
Dokuz Eylul University (DEU) Faculty of Business Administration Faculty Member Assoc. Dr. Ulaş Çakar, on the other hand, said that the industry, which started in the 1960s, has grown dizzyingly since the 1970s, and drew attention to the fact that the development has also caused moral confusion. Expressing that the collapse of video games took place in 1983, Çakar also conveyed the effects of America and Japan on the industry. Explaining the effects of popular culture and cinema and the Covid-19 process on the industry with a detailed presentation, Çakar said, “The slanders and prejudices against the digital game industry in the early periods have not completely gone. There are also those affected by bias or spread in this field due to opposition to the game. All sorts of publications made to defend the desired restrictions and censorship practices against the field threaten the structure of the field. The Corona virus era and the growing orientation towards Metaverse have further heightened the growing interest in the gaming industry. The volume of business in the sector has started to whet the appetite,” he said.